Segan Software Occlusion Culling
About SeganSOC
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What's the Software Occlusion Culling ?
Software Occlusion Culling (SOC) is a part of rendering 3D spaces pipeline.
In this technique, objects that are hidden (for example over the wall) will removed from
pipeline and will not be paint. this will increase performance and take smooth experiment
in movement for gamers.
What's SeganSOC ?
SeganSOC (Segan Software Occlusion Culling) is a free tool for easy implement occlusion
culling system in any type of game engine.
The most important properties of this tool are easy to use and being independent from other parts of the engine.
These specifications, improve the programmer's ability of high flexibility in work on engine.
SeganSOC features:
* Independent Software Meshes with serialization functions.
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Implemented simplifier function used new method to reduce number of
triangles.
* Use triangles cache to prevent drawing hidden triangles that
placed on behind of big triangles.
Constact:
sajad.b@gmail.com |
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