There are some late because of my work on games in Sourena corporation and the pressure to prepare some demos for the Gamescom exhibition that was held in Germany. besides all of them thinking regularly about the design of SeganX makes me a sleepless machine.
anyway, the SeganX foundation is nearly complete, and the rendering part is on the way. The foundation contains memory systems, data structure algorithms and containers, operating system functions, application framework, task manager, file system, etc.
The rendering part is in progress that manages resources, devices, and any objects that we need to render a 3D scene.
The plan of IO is on paper and finally, I’m on my way with tired eyes =)